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Health & Fitness Application
Swinburne University Project
2020 



This project was completed over an entire 12-week university semester. It required creating a health & fitness application with prototypes for both iPhone and iPad.

The early stages of the semester were all about research, ideation and branding and the backend was about creating these functioning prototypes using Figma.



Semester Two
2020



The name of my health & fitness app was Flex. Research was a huge part of this project, supporting all design decisions with data/facts was critical to the marking criterea. From my user research, I found my target users were more interested in fitness than healthy eating. I tailored my app content to this.
In the production of my app prototypes, I used Figma and learnt a lot in this space. I’m still looking to develop these skills currently and I get great enjoyment from it.